Chains Game Review
Whilst numerous match 3 games are currently investing much more on 3D graphics and in-depth storylines due to the lack of variety in challenge, the Chains game focuses much more in providing many ways on how you can enjoy greatly the idea of match 3 in a retro 2D interface. And now, we get to explore this IGF contender further in a review to clarify what I mean from the earlier statement.
Chains is really the prototype game made from the 2D engine and framework named AGen. It is a physics driven game with a easy rule to play: just hyperlink 3 or more adjacent bubbles together to type chains and clear them off from every level. It is composed of 20 levels only but even although it is a fairly brief game to play, it makes up for it in innovation and selection to the standard match 3 gaming composed of just repetitive game play mechanics.
As a matter of fact, every level of Chains presents you with a various objective for you to get via in order to move on to the subsequent stage. Linking bubbles together is mostly the name of the game, but expanding from that idea, you'll also be tasked to stop bubbles from obtaining lost, keep creating bubbles chains inside a span of time, and maintain bubble flow in the level just to name a few. And with the distinction in mechanics, you are certain to experience some thing unusual and exciting as you progress via the game.
What amazed me additional is how physics plays a significant function in this game. Gravity and magnetism is emphasized significantly on all levels and as you progress further, you will opportunity upon some easy machines too. Platforms supported by pulleys, levers and wedges provide a fast paced and difficult game play. However, contrary to what you might expect, some levels will need cautious preparing too and just randomly chaining bubbles mean certain defeat.