IAL SKILLSTable 2. Studies Using Virtual Environments to Assess or Teach Social

Aus KletterWiki
Wechseln zu: Navigation, Suche

Research Applying Virtual Environments to Assess or Teach Social SkillsAuthor(s) Year Age Sample Primary objective and VE process Assess capability to make emotional judgments and causal inferences from virtual facial expressions Assess ability to interpret a virtual character's socially relevant/irrelevant movement and assess engagement Assess capability to label emotions from animated facial expressions lip-synced to audio presentation of stories Assess ability to title= gjhs.v8n9p44 answer queries about emotion and intent from watching characters tell stories with connected facial expressions and backgrounds Assess sense of presence and ratings in the social attractiveness of a virtual character inside a socially desirable/undesirable scenario employing surround projection Teach empathic accuracy working with a self-expressive Pyright and all other rights within the manuscript of this Protocol avatar and animated scenarios Teach a number of social capabilities applying a self-expressive avatar to interact having a virtual therapist in many contexts Assess ability to recognize emotions and choose to approach or keep away from a virtual character applying an avatar Teach title= IAS.17.4.19557 ability to interpret and respond to social behaviors utilizing a self-expressive avatar to interact with virtual characters Teach conversation expertise employing verbal and nonverbal feedback from virtual actor and therapist Teach conversation skills using a virtual job interview with part play practice sessions, didactics, and feedback Teach conversation skills utilizing a virtual job interview with function play practice sessions, didactics, and feedback Result No T adore and sex magic was transmitted by way of female networks; and difficulty accurately recognizing and inferring the supply of characters' emotions Less influence of socially meaningful gaze title= 00480169.2014.963792 and facial expression in ASD group; decrease sense of contact and urge to make contact with in ASD group No group variations in emotion recognition; significantly less gaze toward mouth and eyes in ASD group Atypical self-monitoring of eye movements, difficulty sustaining gaze, correlation amongst accuracy and fixation duration for ASD group No group distinction in sense of presence; impact of desirable or undesirable scenario only present for TD, ASD group rated characters equally Improvement in empathic response for one topic; compliance concerns for two subjects Improvement in capability to label and infer feelings, but not in conversational skills Significantly less strategy to good feelings for ASD group, equal avoidance to adverse emotions Improvement in Theory of Mind scores and socially acceptable behaviors No improvement in conversational skills; selfreports of VE becoming low anxiety and useful Improvement in content integrated in interview responses for intervention, but not the control group Improvement in job interview overall performance for the intervention group relative to treatment-asusual Level of immersion LowIdentifying emotions or intentions Moore et al. Research Working with Virtual Environments to Assess or Teach Social SkillsAuthor(s) Year Age Sample Major purpose and VE task Assess ability to make emotional judgments and causal inferences from virtual facial expressions Assess ability to interpret a virtual character's socially relevant/irrelevant movement and assess engagement Assess ability to label feelings from animated facial expressions lip-synced to audio presentation of stories Assess ability to title= gjhs.v8n9p44 answer questions about emotion and intent from watching characters tell stories with connected facial expressions and backgrounds Assess sense of presence and ratings of your social attractiveness of a virtual character in a socially desirable/undesirable scenario using surround projection Teach empathic accuracy applying a self-expressive avatar and animated scenarios Teach several social skills employing a self-expressive avatar to interact having a virtual therapist in numerous contexts Assess capability to recognize emotions and choose to approach or steer clear of a virtual character making use of an avatar Teach title= IAS.17.4.19557 ability to interpret and respond to social behaviors applying a self-expressive avatar to interact with virtual characters Teach conversation capabilities making use of verbal and nonverbal feedback from virtual actor and therapist Teach conversation expertise applying a virtual job interview with function play practice sessions, didactics, and feedback Teach conversation capabilities making use of a virtual job interview with part play practice sessions, didactics, and feedback Result No difficulty accurately recognizing and inferring the source of characters' emotions Less influence of socially meaningful gaze title= 00480169.2014.963792 and facial expression in ASD group; lower sense of get in touch with and urge to get in touch with in ASD group No group variations in emotion recognition; much less gaze toward mouth and eyes in ASD group Atypical self-monitoring of eye movements, difficulty preserving gaze, correlation amongst accuracy and fixation duration for ASD group No group distinction in sense of presence; impact of desirable or undesirable scenario only present for TD, ASD group rated characters equally Improvement in empathic response for one topic; compliance difficulties for two subjects Improvement in capability to label and infer emotions, but not in conversational capabilities Much less strategy to good feelings for ASD group, equal avoidance to adverse emotions Improvement in Theory of Thoughts scores and socially suitable behaviors No improvement in conversational abilities; selfreports of VE becoming low tension and helpful Improvement in content included in interview responses for intervention, but not the control group Improvement in job interview functionality for the intervention group relative to treatment-asusual Level of immersion LowIdentifying emotions or intentions Moore et al. 2005 7?6 ASD =Schwartz et al.20?ASD = 20 Manage =LowBekele et al.2013;13?ASD = 10 Control =LowGrynszpan et al.13?ASD = 14 Handle =LowWallace et al.12?ASD = 10 Handle =ModerateCheng et al.eight?ASD =ModerateKandalaft et al.18?ASD =ModerateKim et al.eight?ASD = 23 Control =ModerateConversation Cheng and Ye7?ASD =ModerateTrepagnier et al.